0

Song: LOL ERock

focus:

  • vocal
  • melody
  • groovy,sexy,dance,shiok!
  • lyrics
  • style
  • music

 

vocal editing priorities:

  • feeling
  • diction
  • style/skill (end of slice pick)
  • volume (adjust – sounds soothing to ear, mix well into music)
  • vari length pitch (crossfade sources, bounce and do)

 

Build up Rising synth sweep (pitch mod) intro:

  • Omnisphere Default
  • Change Soundsource to Air Raid
  • Adjust Bend Up values, and play with Pitch bend
  • Hit the note where the sweep starts
  • Draw the Pitch Bend Modulation line in Midi Editor.
  • Adjust note and Bend Up Values to get perfect build up rise.

 

Stage 1:

  1. Gathering build up sweeps, noises, noise hits
  2. the LFO up sweep white noise (david guettaish)  can be found as a finished product in Vandalism Shocking Build up pack in localmusicdata/collectedsamples/ (I created my own in Candlelight, so we can use this to save time, or re-use the custom one in Candlelight
  3. Discovered trick to make any sample RISE – use the omni ‘Roadrunner of the Future’ and use custom sample to rise
  4. bigfishaudio dubstep killer > kit 05 >last note  is a nice rising future car sound
  5. bigfishaudio dubstep killer > kit 08 > A#2  is a nice rising sweep
  6. bigfishaudio dubstep killer kits, have a few nice SUB SWEEP to use.
  7. Mod wheel a SINE (say tr arp 2600, with bend 2 – 20) , in Omni, can also have a buildup risiing sub sweep.
  8. This project stage is named is ‘rough’
  9. Time to bounce these beats and effects in WAV and save project as ‘rough_bounce’
  10. Finally, unload the instruments to get a ‘rough_bounce_unloaded’ project.

 

Stage 2:

  1. Added melodies and chorus high
  2. Massive: To adjust Pitch bend range, head to Synth > OSC tab in the middle, and adjust
    Up and Down.
  3. When saving a custom new patch, save to Cubase project document AND Storeroom
    Musicdata > Others > Massive_Jeric_Sounds
  4. To make the whip / clap sound in Chorus, use a
    Nexus Clap (DR Claps 9)and and and a Reverb and increase Mix. (discovered later, oct 7th, 2013, under Nexus > Percussions 1 > there is a nice whip)
  5. Discovered a nice dubstep scratch sound at
    Nexus > XP Dance Vol 2. > LD HS Velo Pitchlead
  6. This project stage is named ‘rough_stage2’
  7. Time to bounce these ideas and save as ‘rough_stage2_bounce’
  8. Finally, unload instruments, but I found a chorus stack and bounced it before saving ‘rough_stage2_bounce’

 

Stage 3:

  1. Adjusted some parts and sound, decided the melody and idea for 3rd part and ending.
  2. Added FX channel, reverb, music needs to be smoother, prettier, for the ‘market’

 

Stage 4:

  1. Vocoder effect, requires a source wave, could be vocals. So I apply IL Vocodec on my vocal, and added a MIDI track and select the vocal+IL Vocodec track as the OUTPUT for the MIDI track.
  2. Out to find all the nice LOL sounds for this track that is suitable and keep the electro rock mood to it.
  3. Bounce to rough_stage4_bounce
  4. Unload to rough_stage4_unloaded

 

Stage 5:

  1. Added Bass
  2. Upgraded beats a little
  3. Bounce to rough_stage5_bounce
  4. Unload to rough_stage5_bounce_unloaded

 

Stage 6:

  1. Recorded vocals.. should it sound good, but what attitude?
  2. Got a little lost, so I’m going to look at previous blogs on my vocals. Found write up on 我想了很久, and thus.. I got my priorities.
  3. Designed a crazy rap – now to get the sound, I get my perfect rap sound, then I make 5 doubles.
  4. And then I experiment getting low and high version and keeping the source, will play and mix later.

Stage 7:

  1. Perfect the main singing vocals.
  2. When adding Delay > StereoDelay to a mono track vocal, only the left part works. To do stereo,need to send the vocal to a newly created FX track.

 

Stage 8:

  1. Perfect and create a rap sound. Keep cutting for best expression.
  2. Rap sound = 1 low , 1 high , 1 double exact stack, 1 robot stack
  3. Adjust each volume solo, to stack nicely with main rap sound.
  4. Then listen and mute on and off at random times so it sounds like 1 vocal.
  5. do mute read write for ‘High’ then ‘Low’ then ‘Robot’ and ‘double stack’.
  6. Jeric’s private vocal sound.

 

Stage 9:

  1. Mixing!!! Upgrade some of the core sounds of the arrangement.
  2. Left and rights.
  3. Snare boosts?
    -blend with sample/s
    -boost/cut frequencies
    -compression
    -transient designer
    -better drum/head/tuning/player
  4. To add punch try using SPL compressor or look for SPL Attacker.

 

Stage 10: (modification, adding DOUBLE KILL)

  1. Re-record new rap lyrics
  2. Edited chorus rift (see below)

 

Stage 2 edit:

Went back to stage 2 (rough_stage2_bounce), to edit chorus disco lead. Chorus rift had a stack in stage 3, but i skipped it and edited in stage10.

facebooktwittergoogle plus


Leave a Reply